ARMS Cobutter continues to drip-feed ARMS lore – slowly but surely. This third update provides insight as to how the ARMS Agency came to be. Plus, a bonus look at Mechanica’s history (and Nintendo’s attention to detail).
ARMS History 3:
As mentioned previously, the ARMS ability has existed since ancient times – however, the game of ARMS has been confined to the last 120 years.
The appearance of ARMS users was a phenomenon that disturbed and evolved the game.
This change in conditions lead to the invention of the ARMS Agency and masks.
ARMSの歴史3:
ARMS能力が太古の昔から存在していたのは前述のとおりだが、競技としての歴史は120年ほどに留まる。
能力者に起こる、ある現象が競技化を妨げていた。
その状況を変えたのが、ARMS機関(現ARMSラボ)の発明である「マスク」だった。#ARMSStory pic.twitter.com/B8WELZH9Sx— ARMS(アームズ) (@ARMS_Cobutter) June 22, 2017
Get involved with some more ARMS History here.
Taking a peek in Mechanica’s home-turf…what’s this – observing further, it’s the Chairman!
Is this a young Mechanica with her father? Frizzy hair seems to be in the genetics…!
A family association with the Chairman…if I had this bond, I wouldn’t lose!
メカニッカの工房を覗き…もとい、観察してみると…かっ会長ッ!
そして幼き日のメカニッカと、これはお父さん、でしょうか?クセッ毛は遺伝子レベルだったんですね…!
家族ぐるみの付き合い…会長とのキズナならワタクシも負けませんよ! pic.twitter.com/362mI8GkC7— ARMS(アームズ) (@ARMS_Cobutter) June 21, 2017
Nintendo has taken detailing to the next level, by hiding character history behind scaffolding.